I made a floating Island in blender and exported it as a FBX file to unity. Is there a way to terrain paint grass, trees etc.. onto the island inside of Unity 3D? I used a cube to make the island in blender and probably wouldn't like to use a plane mesh to create a floating island.
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You can use Object2Terrain to convert your mesh to a heightmap to use in unity.

joreldraw
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that sort of works but only works for the top part and doesnt form to the bottom of the floating lsland. If it was a sphere only half the sphere would be a terrain and not a full sphere – user3277468 Dec 18 '19 at 19:23