I'm building a toolbox UI using python in Maya, and I keep on getting a Nonetype error when I call one of the imported functions. This is the script for the toolbox:
class Toolbox():
import maya.cmds as cmds
def __init__(self):
self.window_name = "mlToolbox"
def create(self):
self.delete()
self.window_name = cmds.window(self.window_name)
self.m_column = cmds.columnLayout(p = self.window_name, adj = True)
cmds.button(p=self.m_column,label = 'MyButton', c=lambda *arg: cmds.polySphere(r = 2))
cmds.button(p=self.m_column, label = 'Make_Control', command = lambda *args: self.ControlBTN())
cmds.button(p=self.m_column, label = 'Find Center of All Selected', command = lambda *args: self.CenterBTN())
cmds.button(p=self.m_column, label = 'Find Center of Each Selected Object', command = lambda *args: self.IndiCenterBTN())
self.colorname = cmds.textField(placeholderText = 'Enter color name...')
cmds.button(p=self.m_column, label = 'ChangeColor', command = lambda *args: self.colorBtn())
self.MinAndMax = cmds.textField()
cmds.button(p=self.m_column, label = 'Random Scatter', command = lambda *args: self.ScatterBTN())
cmds.showWindow(self.window_name)
cmds.button(p=self.m_column, label = 'Select Everything', command = lambda *args: self.selectBTN())
def CenterBTN(self):
import CenterSelected
CenterSelected.Locator()
def ScatterBTN(self):
import Scatter
value = cmds.textField(self.MinAndMax, q=True)
Scatter.RandomScatter(value)
cmds.intField(self.moveMin, self.moveMax, self.rotMin, self.rotMax, self.scaleMin, self.scaleMax, e=True, text='')
def IndiCenterBTN(self):
import ManySelected
ManySelected.LocatorMany()
def colorBtn(self):
import ColorControl
value = cmds.textField(self.colorname, q=True, text = True)
ColorControl.colorControl(value)
cmds.textField(self.colorname, e=True, text='')
def selectBTN(self):
import tools
tools.selectAll()
def delete(self):
if cmds.window(self.window_name, exists=True):
cmds.deleteUI(self.window_name)
def ControlBTN(self):
import CreateControl
CreateControl.createControl()
myTool = Toolbox()
myTool.create()
And this is the function that I'm having trouble with:
def RandomScatter(MinAndMax):
import random
import maya.cmds as cmds
Stuff = cmds.ls(sl=True)
i=0
for i in range(random.randint(1,100)):
Stuff.append(cmds.duplicate(Stuff))
cmds.move( (random.randint(MinAndMax[0], MinAndMax[1])), (random.randint(MinAndMax[0], MinAndMax[1])), (random.randint(MinAndMax[0], MinAndMax[1])), Stuff[i], absolute=True )
cmds.rotate( (random.randint(MinAndMax[2], MinAndMax[3])), (random.randint(MinAndMax[2], MinAndMax[3])), (random.randint(MinAndMax[2], MinAndMax[3])), Stuff[i], absolute=True )
cmds.scale( (random.randint(MinAndMax[4], MinAndMax[5])), (random.randint(MinAndMax[4], MinAndMax[5])), (random.randint(MinAndMax[4], MinAndMax[5])), Stuff[i], absolute=True )
i = i+1
RandomScatter() works fine as long as I call it on it's own using a RandomScatter([a, b, c, d, e, f]) format, but when I try to call it Toolbox(), I get "Scatter.py line 21: 'NoneType' object has no attribute 'getitem'" as an error. It also happens when I try to use the intField() command instead of textField(). The UI window builds just fine; the error only happens after I enter input into the text field and press the button that's supposed to call RandomScatter(). It seems like the input isn't making it to the MinAndMax list, so when it reaches "cmds.move( (random.randint(MinAndMax[0]," it can't find anything to put in the MinAndMax[0] slot, or any of the slots after that, but I can't figure out why. Does anyone have any advice?