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I am new to Unity, I downloaded this santa clause avatar from the Unity asset store. I also downloaded an animation without skin from Mixamo and renamed it to dancingAvatar. I want to apply the animation to my avatar so it can move around but can't figure it out.

If I use the santa clause avatar's FBX file, and click on select, it tells me No animation data available See:

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If I use the avatar's prefab, and then click on select, it does not have any options for Model, Rig, Animations, or Material. See:

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Should I not be using the prefab? Or is this asset just not compatible?

JAM
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1 Answers1

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enter image description here

It worked for me. What you need to make sure is

1-Meshtint Free Santa Claus & DancingAnimation Rig Animation Type type should be Humanoid

2- make an AnimatiorController and add DancingAnimationClip (as default).

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EDIT : You are seeing no animation data available in this model because Santa Model contains no built-in animation/s. But if you select the dancing animation model and see Animation tab in the inspector, you can see the details of animation.

enter image description here

gameDev_Unity
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  • I followed your post and made the dancing animation controller, then under Animator section of Santa Clause character, I set the controller to dancing animation controller. Why do I still see "no animation data available for this model" if I click on the character's `select` -> `Animation`? – JAM Dec 12 '19 at 23:06
  • Because Santa model has no built-in animations and you are using animation of another model of same rig. I have edited answer, please have a look. – gameDev_Unity Dec 13 '19 at 05:20