I'm trying to create an icon that displays a piece of text in the system tray. (Obviously, it won't be longer than a couple of characters.)
So far I've tried:
#include <tchar.h>
#include <Windows.h>
#include <Windowsx.h>
static HICON CreateIcon(LPCTSTR txt) {
HICON hIcon = NULL;
HDC hDC = NULL; {
HDC hDCScreen = GetDC(NULL);
if (hDCScreen != NULL) {
__try { hDC = CreateCompatibleDC(hDCScreen); }
__finally { ReleaseDC(NULL, hDCScreen); }
}
}
if (hDC != NULL) {
__try {
HFONT hFont = CreateFontIndirect(&ncm.lfMessageFont);
if (hFont != NULL) {
__try { SelectFont(hDC, hFont); }
__finally { DeleteFont(hFont); }
}
int width = GetSystemMetrics(SM_CXSMICON),
height = GetSystemMetrics(SM_CYSMICON);
HBITMAP hBmp = CreateCompatibleBitmap(hDC, width, height);
if (hBmp != NULL) {
__try {
HBITMAP hMonoBmp =
CreateCompatibleBitmap(hDC, width, height);
if (hMonoBmp != NULL) {
__try {
RECT rect = { 0, 0, width, height };
HGDIOBJ prev = SelectObject(hDC, hBmp);
__try {
SetBkMode(hDC, TRANSPARENT);
SetTextColor(hDC, RGB(255, 255, 255));
ICONINFO ii = { TRUE, 0, 0, hMonoBmp, hBmp };
int textHeight =
DrawText(hDC, txt, _tcslen(txt), &rect, 0);
if (textHeight != 0) {
hIcon = CreateIconIndirect(&ii);
}
} __finally { SelectObject(hDC, prev); }
} __finally { DeleteObject(hMonoBmp); }
}
} __finally { DeleteObject(hBmp); }
}
} __finally { DeleteDC(hDC); }
}
return hIcon;
}
with this code:
static void _tmain(int argc, TCHAR* argv[]) {
HICON hIcon = CreateIcon(_T("Hi"));
if (hIcon != NULL) {
__try {
NOTIFYICONDATA nid = { sizeof(nid) };
nid.hWnd = GetConsoleWindow();
BOOL success = Shell_NotifyIcon(NIM_ADD, &nid);
if (success) {
nid.uFlags = NIF_ICON;
nid.hIcon = hIcon;
success = Shell_NotifyIcon(NIM_MODIFY, &nid);
}
} __finally { DestroyIcon(hIcon); }
}
}
but all I get is a monochrome bitmap that says Hi
in white text on a black background. (If I change the RGB(255, 255, 255)
even slightly, say to RGB(255, 255, 254)
, it becomes black, so it's monochrome.)
Any ideas?
(*Note: I'm not looking for MFC, ATL, or any other library solutions, just Win32/GDI calls.)
Edit:
Here's what it looks like currently: