This is possible, but there's a lot more "scaffolding" involved -- after all, you are communicating data between potentially completely different computers.
The coordination for this sort of thing is done between windows of data which are accessible from other processors, and with lock/unlock operations which coordinate the access of this data. The locks aren't really locks in the sense of being mutexes, but they are more like synchronization points coordinating data access to the window.
I don't have time right now to explain this in the detail I'd like, but below is an example of using MPI2 to do something like shared memory flagging in a system that doesn't have shared memory:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include "mpi.h"
int main(int argc, char** argv)
{
int rank, size, *a, geta;
int x;
int ierr;
MPI_Win win;
const int RCVR=0;
const int SENDER=1;
ierr = MPI_Init(&argc, &argv);
ierr |= MPI_Comm_rank(MPI_COMM_WORLD, &rank);
ierr |= MPI_Comm_size(MPI_COMM_WORLD, &size);
if (ierr) {
fprintf(stderr,"Error initializing MPI library; failing.\n");
exit(-1);
}
if (rank == RCVR) {
MPI_Alloc_mem(sizeof(int), MPI_INFO_NULL, &a);
*a = 0;
} else {
a = NULL;
}
MPI_Win_create(a, 1, sizeof(int), MPI_INFO_NULL, MPI_COMM_WORLD, &win);
if (rank == SENDER) {
/* Lock recievers window */
MPI_Win_lock(MPI_LOCK_EXCLUSIVE, RCVR, 0, win);
x = 5;
/* put 1 int (from &x) to 1 int rank RCVR, at address 0 in window "win"*/
MPI_Put(&x, 1, MPI_INT, RCVR, 0, 1, MPI_INT, win);
/* Unlock */
MPI_Win_unlock(0, win);
printf("%d: My job here is done.\n", rank);
}
if (rank == RCVR) {
for (;;) {
MPI_Win_lock(MPI_LOCK_EXCLUSIVE, RCVR, 0, win);
MPI_Get(&geta, 1, MPI_INT, RCVR, 0, 1, MPI_INT, win);
MPI_Win_unlock(0, win);
if (geta == 0) {
printf("%d: a still zero; sleeping.\n",rank);
sleep(2);
} else
break;
}
printf("%d: a now %d!\n",rank,geta);
printf("a = %d\n", *a);
MPI_Win_free(&win);
if (rank == RCVR) MPI_Free_mem(a);
MPI_Finalize();
return 0;
}