I'm prototyping mobile ml application within Unity engine.
I have trained tensorflow graph (.pb) and I want to run the model in unity mobile. (both android and ios)
With OpenCVForUnity plugin, with dnn module, I can run tensorflow graph in mobile. But the problem is that's running on CPU.
I need GPU based solution and it seems that OpenCVForUnity isn't proper approach for that.
So any idea for running graph on GPU in unity mobile enviroment?