Project build and run successfully on the simulator but failed on a real device.
Config: macOS: 10.15 beta, iOS 13.1, Xcode 11.1
AppDelegate imports:
#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
#import <Photos/Photos.h>
#import <CoreLocation/CoreLocation.h>
#import <UserNotifications/UserNotifications.h>
The project contains both Objective-C and Swift Framework and files.
Even after Restarting Mac/Xcode, clean build folder, Derived Data and use 'Legacy Build System'
It was working until yesterday night :(
Getting error: