I want to add moving arrows or overlay animation in the Flights Animation example in OpenLayers 6.
I tried doing the overlay moving animation with JavaScript setInterval(), but so far I have only succeeded in animating a single LineString, that too after the line is finished drawing. I wanted to add the moving animation as the line is being drawn, kind of like tracing the LineString's path.
Can someone please help me with this?
Following is the code snippet where I have tried to add the moving animation:
var markerEl = document.getElementById('geo-marker');
var marker = new Overlay({
positioning: 'center-center',
offset: [0, 0],
element: markerEl,
stopEvent: false
});
map.addOverlay(marker);
function animateFlights(event) {
var coords;
var vectorContext = getVectorContext(event);
var frameState = event.frameState;
var features = flightSource.getFeatures();
for (var i = 0; i < features.length; i++) {
var feature = features[i];
if (!feature.get('finished')) {
coords = feature.getGeometry().getCoordinates();
var elapsedTime = frameState.time - feature.get('start');
var elapsedPoints = elapsedTime * pointsPerMs;
if (elapsedPoints >= coords.length) {
feature.set('finished', true);
}
var maxIndex = Math.min(elapsedPoints, coords.length);
var currentLine = new LineString(coords.slice(0, maxIndex));
vectorContext.setStyle(strokeStyle1);
vectorContext.drawGeometry(currentLine);
if (feature.get('finished')) {
var interval = setInterval(
function () { return animatePath(coords, interval) }, 10);
}
}
}
map.render();
}
function animatePath(path, clearInterval) {
if (i == path.length) {
stopAnimatePath(clearInterval);
}
marker.setPosition(path[i]);
i = i + 1;
}
function stopAnimatePath(clearInterval) {
clearInterval(clearInterval);
}