I am trying to write a unit test for a method that relies on a dependency which offers a method that accepts an object and modifies it, but does not return it on a "new path", e.g. as a return value or on a by reference parameter.
public class Product
{
public string Name { get; set; }
}
public interface IFixer
{
void Modify(Product product);
}
public class Fixer: IFixer
{
public void Modify(Product product)
{
if (string.IsNullOrEmpty(product.Name))
{
product.Name = "Default";
}
}
}
public class Manager()
{
private readonly IFixer _fixer;
public Manager(IFixer fixer)
{
_fixer = fixer;
}
public bool IsProductNew(int id)
{
var product = GetProduct(id); // Gets an object instance from a repository, e.g. a file or a database, so we can have something to operate on.
_fixer.Modify(product);
return product.Name != "Default";
}
}
So I want to be able to test my Manager
class' IsProductNew()
method:
var fakeFixer = A.Fake<IFixer>();
var manager = new Manager(fakeFixer);
var isNew = manager.IsProductNew(A<int>._);
Assert.True(isNew);
What I am missing here is: How do I mock the behaviour of IFixer.Modify()
, i.e. have it modify a Product
object instance?