I am trying to get pass this error cannot convert from 'Valve.VR.HmdMatrix34_t' to 'UnityEngine.Transform' when importing MixCast SDK. Does anyone know how to cast 'Valve.VR.HmdMatrix34_t to'UnityEngine.Transform? I've looked at https://valvesoftware.github.io/steamvr_unity_plugin/api/Valve.VR.HmdMatrix34_t.html struct and it it does not help me much.
So the problem is where to find detailed information about the HmdMatrix34_t struct, to be able to cast it to Unity Transform.
P.S. The info about the struct is valuable and can be a start point for me, but I will really price a code sample where I can see how to extract unity Vector3 for position, rotation and scale (or the full Transform).