Is it Disposesd? In most cases yes.
The code you showed us makes no sense. There has to be something else between the function call and the Dispose call to even consider writing it like this. And those can all throw exceptions, casually skipping over dispose.
I have one rule for IDisposeables:
Never split up the creation and disposing of a IDisposeable across multiple pieces of code. Create. Use. Dispose. All in the same piece of code, ideally using a Using Block. Everything else is just inviting problems.
The rare exception is when you wrap around something Disposeable. In that case you implement iDisposeable for the sole purpose of relaying the Dispose call to the contained instance. That is btw. the reason for about 95% of all IDispose Implementations - you may wrap around something that may need a Dispose.
using is just a shorthand for a: try, finally, NullCheck, Dispose. And finally runs in every possible case: it runs after a return. It runs on exception. It runs on GOTO's, continues and other jumps out it's block. It does not run on the OS killing the processe, but at that point it is kinda the OS/Finalizers responsibility anyway.
The best way of course would be not to return something disposeable from a function. Whatever data it has, just map it to something that does not use Disposeables. IIRC when working with SQLDataReader (wich requires a open connection), that is exactly what happens. You map the Query return value to any other collection that does not need a open connection.
If you can not do that, I would modify your code like this for peace of mind:
void Main()
{
using(var A= myMethod()){
//Anything you want to do with that variable
}
//using takes care of the Dispose call
}
Now anything can happen and I know using takes care of Disposing.