Please help me to understand, how to append decales (marks of blows of the sword or marks of bullets) to animated objects.
1) I thought that it should be gameobject, which i appending to collision gameobject (in contact.point), but in this case decale object not animated. It works only if i append it to "bone", but for me it looks strange, i think it's not good.
2) May be it should be texture decales? In this case could me help somebody (How to) ? Should be special decal shader (i tried to use it, but without sucess)?
Please help me with searching good solution.
I am using Unity 2019.