Has anybody using Crashlytics been able to compile their iOS app for Mac Catalyst?
I tried building one of our iOS apps for Catalyst but I got the following error:
ld: in /Users/foo/bar/Pods/Crashlytics/iOS/Crashlytics.framework/Crashlytics(CLSInternalReport.o), building for Mac Catalyst, but linking in object file built for iOS Simulator, file '/Users/foo/bar/Pods/Crashlytics/iOS/Crashlytics.framework/Crashlytics' for architecture x86_64
I've updated to the latest version of Crashlytics using Cocoapods. Since CL already works on macOS, I would think it might be possible to link to the correct x86 library with Catalyst.