I am very new to development in general and to Unity and augmented reality, particularly.
Let's suppose, that I have an AR app, in which I can upload and see my models in the real world. The problem is that the app can't play animations, because it is not getting the animation data
from models (which are in FBX
format). I have managed to search how to get, for example, names or meshes from fbx
, but I don't have a clue how to get the animation data.
I need some way that will work for any arbitrary model. Any ideas on how can I start or how to resolve the situation?