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My problem is, that if I try to use a brush in unity I move the cursor over the terrain, it turns black. I tried: Turning off auto generate lightning, re-loading the project. Can you help me please, how can I fix this? Data: OS: OS X 10.11.6

Version: 2019.2.7f2

Also an error I get: RenderTexture.Create failed: format unsupported for random writes - R16 SFloat (45).

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Problem Pic

  • Did you ever get anywhere with this? Having a similar problem on Linux when building for a Windows target – Tim Aug 20 '20 at 19:38
  • Unfortunately no, because I didn't use Unity for terrain, it was just an experiment. But if you find a fix, then please write it down. I think it's because my old mac. Thanks! – Frodó Zsákos Aug 24 '20 at 13:37

1 Answers1

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Unity only supports macOS 10.12 and later. You will have to use a version of the editor from that era.

Also, I don't think Unity tests with the NVIDIA web drivers on hackintoshes at all. In my experience they are quite glitchy.

DoctorPangloss
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  • Can you please tell me which is the latest release of Unity, that supports macOS 10.11.6? I can't find it, thanks for the answer! – Frodó Zsákos Oct 28 '19 at 07:17