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Yesterday my hard disk suddenly said that there is no memory storage left. I have searched a little bit and found out that my Unity Editor.log file was 90GB big. I just deleted it and thats no problem but i wanted to know if there is a way in unity to set a maximum size for the logfile or if i have to delete it if its to big all the time.

Thank you for your answers.

At Least Vision
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  • Not to my knowledge. The best thing to do is simply not to use so many logs. – Lou Garczynski Oct 26 '19 at 10:07
  • @LouisGarczynski the log file size rises automaticly when you have errors in code or use debug.Log. There must be a way to set a maximum size – At Least Vision Oct 27 '19 at 13:13
  • As it should, just like any file that is constantly written to. Erasing data automatically would cause a lot more problems. You can create your own ILogHandler though, that works differently, but that's up to you. – Lou Garczynski Nov 05 '19 at 01:11

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