I'm using Pygame Screen to show a fullscreen image... It works on my monitor, but when I connect the raspberry to TV and run the code, it's not completely fullscreen and little bit smaller.
Here is the code I use:
screen = pygame.display.set_mode((0, 0), pygame.FULLSCREEN)
displayRes = pygame.display.get_surface()
screen.fill((0, 0, 0))
pic = pygame.image.load("standard.jpg")
screen.blit(pygame.transform.scale(pic, (int(displayRes.get_width()), int(displayRes.get_height()))), (0, 0))
pygame.display.flip()
Edit: Actually pygame.display.get_surface() returns the wrong numbers of width and height. When I'm using these numbers for OMXPlayer, it doesn't display in fullscreen, too.