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First of all , this image is my 3d model that I imported into unity3d :

enter image description here

Why this happening ?

In MAYA software this line is not appear but when I import this model into unity3d , the model seems like the above image.

what I guessing is , my 3d model UVs are overlapping together , and because of saving the texture size and getting better quality I set them like this image :

enter image description here

Is there anyway to fix this issue in Unity3D without changing the UV's ?

iman_sh
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1 Answers1

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I suspect the line results from the models phong setting.
You can try to overwrite it in the Import Settings of the model: Just play around with the Smoothing Angle. Perhaps you have to adjust the Smoothness Source too.

enter image description here

aalmigthy
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