I pulled a Unity3D project from git which already has Newtonsoft.Json.dll
When I am trying to build and run, it gives me this following error
Failed to find a placeholder ('Assets/JsonDotNet/Assemblies/Standalone
/Newtonsoft.Json.dll') for 'Assets/IBMSdkCore/ThirdParty/JsonDotNet
/AOT/Newtonsoft.Json.dll', ensure it exists, or change plugin settings for
'Assets/IBMSdkCore/ThirdParty/JsonDotNet/AOT/Newtonsoft.Json.dll'
accordingly.
I went through this link
The solution says to configure the placeholder from the project that's referencing a package.
I am not sure how to do that. Can someone please help?