I want to make a deep Copy for my Class TreeNode. Here is my code:
public TreeNode(TreeNode node, GUIStyle inPointStyle, GUIStyle outPointStyle, Action<ConnectionPoint> OnClickInPoint, Action<ConnectionPoint> OnClickOutPoint)
{
this.rect = new Rect(node.rect);
this.style = new GUIStyle(node.style);
this.inPoint = new ConnectionPoint(this, ConnectionPointType.In, inPointStyle, OnClickInPoint);
this.outPoint = new ConnectionPoint(this, ConnectionPointType.Out, outPointStyle, OnClickOutPoint);
this.defaultNodeStyle = new GUIStyle(node.defaultNodeStyle);
this.selectedNodeStyle = new GUIStyle(node.selectedNodeStyle);
this.allDecorations = new List<GameObject>(node.allDecorations);
this.objs = new Dictionary<GameObject, IndividualSettings>(node.objs);
this.name = String.Copy(node.name);
this.RemoveClonedObj = new Action(node.RemoveClonedObj);
this.OnChangeView = new Action<TreeNode>(node.OnChangeView);
this.OnRemoveNode = new Action<TreeNode>(node.OnRemoveNode);
this.OnCopyNode = new Action<TreeNode>(node.OnCopyNode);
this.PreviewTree = new Action<TreeNode, bool> (node.PreviewTree);
}
However, the Rider gave me the warning:
It seems the Rider was saying that my "new" is meaningless.
If I follow Rider's instruction, usethis.RemoveClonedObj = node.RemoveClonedObj;
what will happen for my copyed TreeNode's Actions aftering removing the orginal TreeNode? Will they be removed as well? If so, why does Rider give me such warning?