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I want to convert a float (circa 40 bit) to an Integer64.

The problem is that the "Round to Int64" node first converts the float to a 32-bit integer and then into a 64-bit integer.

This will not convert the float properly if the number is greater than 32 bits.

Is there a way to convert a float into an integer 64 without making any great mistakes?

Aconcagua
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Timer
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1 Answers1

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Now I've created a custom blueprint node in c++, where I convert Float to Int64. It's working fine

Timer
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