I work on a UWP app that is built for Xbox. I would like to make it crash so that I confirm that crash reporting is working correctly. I've set up button that calls this code:
Object obj = null;
obj.ToString();
If I deploy the app to my Windows 10 laptop and click my "crash" button, the app crashes (disappears), as I expect. However, when deployed to an Xbox (in dev mode) after clicking that button the app hangs for a few seconds and then becomes responsive again and doesn't crash.
Any thoughts why this would happen on the Xbox?