I'm using Cheat-Engine to attempt to gather some values for a tool I'm making. The problem is I only need to find the address the pointer finds in my first menu. From there I use that dynamic address for the rest of my operations.
Bellow is the address I wish to capture:
This is where I'm stuck as I've never had to find such an address. Being before, I could read the VALUE of the whole pointer using a ReadWritingMemory class.
ReadDMAInteger("terraria", GetModuleHandle("terraria", "[Terraria.Lighting::LightTiles+128]") + &H0, {&H147, &H8, &HBC, &H8}, true)
Any way to get the value address the pointers find? (If you comment asking if it can be in C# --> I can use that too if its the only way to do this but I prefer vb.net if possible please!) Any ideas or walkthroughs you guys can give me would be very helpful. I'm trying to learn this whole process!