I am trying out ARCore(1.5.0) for unity (2019.1.0f2) and I am able to run the game on my phone by clicking the play button. But when I try to build and run it shows me multiple errors:
Library\PackageCache\com.unity.multiplayer-hlapi@1.0.4\Runtime\DefaultNetworkTransport.cs(73,37): error CS0117: 'NetworkTransport' does not contain a definition for 'DoesEndPointUsePlatformProtocols'
Library\PackageCache\com.unity.multiplayer-hlapi@1.0.4\Runtime\NetworkDiscovery.cs(317,30): error CS0117: 'NetworkTransport' does not contain a definition for 'SetMulticastLock'
Library\PackageCache\com.unity.multiplayer-hlapi@1.0.4\Runtime\NetworkDiscovery.cs(348,30): error CS0117: 'NetworkTransport' does not contain a definition for 'SetMulticastLock'
Library\PackageCache\com.unity.multiplayer-hlapi@1.0.4\Runtime\NetworkDiscovery.cs(388,30): error CS0117: 'NetworkTransport' does not contain a definition for 'SetMulticastLock'
Library\PackageCache\com.unity.multiplayer-hlapi@1.0.4\Runtime\NetworkDiscovery.cs(449,34): error CS0117: 'NetworkTransport' does not contain a definition for 'SetMulticastLock'
Library\PackageCache\com.unity.textmeshpro@2.0.0\Scripts\Runtime\TMP_UpdateManager.cs(134,36): error CS0246: The type or namespace name 'ScriptableRenderContext' could not be found (are you missing a using directive or an assembly reference?)
C:\Program Files\Unity\Hub\Editor\2019.1.0f2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.timeline\Runtime\Animation\AnimationOutputWeightProcessor.cs(21,9): error CS0122: 'AnimationMotionXToDeltaPlayable' is inaccessible due to its protection level
C:\Program Files\Unity\Hub\Editor\2019.1.0f2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.timeline\Runtime\Events\Signals\SignalAsset.cs(11,6): error CS0122: 'AssetFileNameExtensionAttribute' is inaccessible due to its protection level
Error building Player because scripts had compiler errors
Build completed with a result of 'Failed' UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
UnityEditor.BuildPlayerWindow+BuildMethodException: 9 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:194
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:97 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
These are all the errors I get when trying to build and run. I also have 31 warnings.