I need to remove the recursion from the drawSquare method. There is a lot more I have to do after removing the recursion from that method however the rest I can figure out on my own. I just really need a working solution that does the exact same thing without recursion and I will figure out the rest.
Here is how I made the Square class:
import java.awt.Color;
public class Square {
final int BLACK = Color.BLACK.getRGB();
final int WHITE = Color.WHITE.getRGB();
protected int center_x;
protected int center_y;
protected int side;
protected int color;
protected Square parentSquare;
public Square(){
this.center_x = 0;
this.center_y = 0;
this.side = 0;
this.color = WHITE;
this.parentSquare = null;
}
public Square(int center_x,int center_y,int side,int color){
this.center_x = center_x;
this.center_y = center_y;
this.side = side;
this.color = color;
this.parentSquare = null;
}
public Square(int center_x,int center_y,int side,int color,Square parentSquare){
this.center_x = center_x;
this.center_y = center_y;
this.side = side;
this.color = color;
this.parentSquare = parentSquare;
}
public void setX(int center_x){
this.center_x = center_x;
}
public int getX(){
return center_x;
}
public void setY(int center_y){
this.center_x = center_y;
}
public int getY(){
return center_y;
}
public void setSide(int side){
this.side = side;
}
public int getSide(){
return side;
}
public void setColor(int color){
this.color = color;
}
public int getColor(){
return color;
}
public void setParent(Square parentSquare){
this.parentSquare = parentSquare;
}
public Square getParent(){
return parentSquare;
}
}
This is the original Tsquare.java that produces a fractal of squares branching from each squares 4 corners until the side = 0: (full TSquare.java class modified to use Square objects)
import java.awt.image.*;
import java.awt.Color;
import java.io.*;
import javax.imageio.*;
import java.util.*;
public class TSquare {
static final int SIDE = 1000; // image is SIDE X SIDE
static BufferedImage image = new BufferedImage(SIDE, SIDE, BufferedImage.TYPE_INT_RGB);
static final int WHITE = Color.WHITE.getRGB();
static final int BLACK = Color.BLACK.getRGB();
static Scanner kbd = new Scanner(System.in);
public static void main(String[] args) throws IOException{
String fileOut = "helloSquares.png";
System.out.print("Enter (x,y) coordinates with a space between: ");
int x = kbd.nextInt();
int y = kbd.nextInt();
System.out.println(x+","+y);//TESTLINE TESTLINE TESTLINE TESTLINE
// make image black
for (int i = 0; i < SIDE; i++) {
for (int j = 0; j < SIDE; j++) {
image.setRGB(i, j, BLACK);
}
}
Square square = new Square(SIDE/2,SIDE/2,SIDE/2,WHITE);
drawSquare(square);
// save image
File outputfile = new File(fileOut);
ImageIO.write(image, "jpg", outputfile);
}
private static void drawSquare(Square square){ // center of square is x,y length of side is s
if (square.side <= 0){ // base case
return;
}else{
// determine corners
int left = square.center_x - (square.side/2);
int top = square.center_y - (square.side/2);
int right = square.center_x + (square.side/2);
int bottom = square.center_y + (square.side/2);
int newColor =square.color-100000;
Square newSquareA = new Square(left,top,square.side/2,newColor);
Square newSquareB = new Square(left,bottom,square.side/2,newColor);
Square newSquareC = new Square(right,top,square.side/2,newColor);
Square newSquareD = new Square(right,bottom,square.side/2,newColor);
for (int i = left; i < right; i++){
for (int j = top; j < bottom; j++){
image.setRGB(i, j, square.color);
}
}
// recursively paint squares at the corners
drawSquare(newSquareA);
drawSquare(newSquareB);
drawSquare(newSquareC);
drawSquare(newSquareD);
}
}
}
I'm looking to reproduce the exact actions of this code just minus the recursion and everything I try doesn't seem to work. I cant even get a single white square to display on top of the original black canvas.