I have built a web browser in my project and put it on a wall. So the thing that I wanted to do is when I play a video on YouTube then I walk away from that wall I want the sound of that video to decrease depending on the distance.
I am looking in forums for days still can't find a solution for my problem. I have checked documentations in UE4 web page about attenuation and audio still couldn't found anything. I have found a video in internet but it shows only the result not how to do it. I'll be appreciated if you help me to solve this.