It's not about decoding a property value with multiple types (int, string)..
I have an object called data
it can return multiple types, What could be done at this point may look something like this :
enum MyData: Codable {
case ObjOne(groupObject)
case ObjTwo(imageObject)
init(from decoder: Decoder) throws {
let value = try decoder.singleValueContainer()
if let v = try? value.decode(groupObject.self) {
self = .ObjOne(v)
return
} else if let v = try? value.decode(imageObject.self) {
self = .ObjTwo(v)
return
}
throw Rating.ParseError.notRecognizedType(value)
}
enum ParseError: Error {
case notRecognizedType(Any)
}
}
The issue here is that i try to make MyData
decode the object based on another value that was used in the previous decoding process, in short words, i want to pass a value to MyData
so it can determine which to decode
I have this
enum ContentType: String, Codable {
case linear
case grid
case slider
}
And i want MyData
to know about this ContentType
value so MyData
can determine how the flow will go,
So where did ContentType come from ? it's in the same list of properties in the previous main object, coming from something that looks like this
struct Catalog: Codable {
var dataType: ContentType?
var data: MyData?
}
What i want to achieve in more simple words ?
struct Catalog: Codable {
var dataType: ContentType?
var data: MyData<dataType>? <--// i know this is not possible,
// -- but i want MyData to know about the dataType value that will be decoded
}
--------- JSON i want to parse
[{
"data_type": "group",
"data": {
"group_id": 127 // this refers to object : groupObject
}
},
{
"data_type": "image",
"data": {
"image": "http://google.com/favicon" // this is referring : imageObject
}
}
]
You see the point above, is that "data" can return different objects, based on the value of data_type