What is the iOS 13 system font?
Before iOS 13 I used SFUIDisplay font.
UIFont(name: ".SFUIDisplay-Light", size: UIFont.systemFontSize)
But on iOS 13 it doesn't work.
What is the iOS 13 system font?
Before iOS 13 I used SFUIDisplay font.
UIFont(name: ".SFUIDisplay-Light", size: UIFont.systemFontSize)
But on iOS 13 it doesn't work.
This bug is so BS. The only way to get around it is by using the systemFont(ofSize:weight:)
method directly. AKA, you cannot get the system font using the method UIFont(name:size:)
, you ll just get Times New Roman for some funny reason. Apple devs must be messing with us. So for the original question above you must use the following:
UIFont(systemFont:UIFont.systemFontSize, weight: .light)
For my situation, I ran into this bug making an extension for UIFont
to return the same font in a different size, which must work with custom and system fonts. In order for it to work on xcode 11 ios 13, I had to add a silly check to see if fontName
contains ".SF".
extension UIFont {
func forSize(_ pointSize: CGFloat) -> UIFont {
if !fontName.contains(".SF"), let font = UIFont(name: fontName, size: pointSize) {
return font
}
return UIFont.systemFont(ofSize: pointSize, weight: weight)
}
}
If you are aiming to use the system font, you don't really have to worry about its name, you should let the system to do it for you.
let font = UIFont.systemFont(ofSize: UIFont.systemFontSize)
At this point, whenever the system font changes, it will automatically updated.
Moreover
I use a lot of custom fonts. I need to do it
Actually, you could do it without mentioning the font name in case you want to use the system font. For example, you could implement a function that returns the proper font as:
func getFont(name: String = "", size: CGFloat = UIFont.systemFontSize) -> UIFont {
// system font
let defaultFont = UIFont.systemFont(ofSize: UIFont.systemFontSize)
if name.isEmpty {
return defaultFont
}
return UIFont(name: name, size: size) ?? defaultFont
}
For using the system font, call it: getFont()
. Otherwise, call it with mentioning the name of the font: getFont(name: ".SFUIDisplay-Light")
.
However, you might think of doing something like this to get the system font name and then use it:
let systemFontName = UIFont.systemFont(ofSize: UIFont.systemFontSize).fontName
getFont(name: systemFontName)
I'd say it's meaningless since the UIFont.systemFont
automatically detects the system font name without the need of mentioning it.
font-family: ".SFCompactText-Regular"; font-weight: normal; font-style: normal
It's "San Francisco (SF) Pro and Compact" font. You can check here https://developer.apple.com/fonts/
Create a font using systemFont(ofSize: CGFloat) -> UIFont
.
Then get the fontName
and familyName
of that font.
Print the above and you have the answer for the current iOS; so run it on iOS 13.