I can't seem to get the AudioKit instruments to behave the way I'd like: I want to be able to change the frequency continuously and also have the instruments play for an infinite amount of time, just like the oscillators. However, I can't even get a simple playground like the following to output any sound:
//: ## Flute
//: Physical model of a Flute
import AudioKitPlaygrounds
import AudioKit
let playRate = 2.0
let flute = AKFlute()
let reverb = AKReverb(flute)
var triggered = false
let performance = AKPeriodicFunction(frequency: playRate) {
if !triggered {
flute.frequency = 240.0
flute.amplitude = 0.6
flute.play()
triggered = true
}
}
AudioKit.output = reverb
try AudioKit.start(withPeriodicFunctions: performance)
performance.start()
import PlaygroundSupport
PlaygroundPage.current.needsIndefiniteExecution = true
The behavior I want is the ability to set the frequency at any time and have the note ring-out forever. Is this possible?