lineMat = new THREE.LineBasicMaterial({color, linewidth: 5});
doesn't work.
I need a simple method for 3D (rotating scene): drawLine(measurement1, measurement2, color) with linewidth more then 1px
I know about Windows & Angle. I searched & try to solve this problem a few days (most of the found methods not worked or work only in 2D or have problems inside)