In our game, we use spine characters which is a 2D mesh. The shadow of the spine characters isn't tightly next to the mesh of spine characters where there always has a crack despite I have already set the bias value to 0. It's so weird.
I try to set the bias value to 0, the crack is smaller but still exist. So I want to set the bias value to negative value in order to fix it.
Thank you for helping me.