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I am having problems to run a project that was running normally before

It started when I add react-native-paper/react-native-vector-icons to my project, it start giving some aapt error related to material. I was getting the following message: http://oneclickpaste.com/49188/

So I removed it. I thought that it should work fine, because before I install it the code was ok. See if everything was removed and it indeed were. After that something change in my react-native config(I guess). So every code that run fine is giving the same appt error or with a clean yarn install(rm -rf node_modules and rm yarn.lock and after that yarn install) is giving this new error(that for me makes no sense):

* What went wrong:
A problem occurred configuring project ':react-native-os'.
> compileSdkVersion is not specified.

Someone have experienced a issue similar?

My react-native -version:

react-native-cli: 2.0.1
react-native: 0.60.4

The compileSdkVersion is cleary declared on android/app/build.gradle:

apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = true

android {
    compileSdkVersion 19
    aaptOptions.cruncherEnabled = false
    aaptOptions.useNewCruncher = false

    lintOptions {
        disable 'MissingTranslation'
        checkReleaseBuilds false
        abortOnError false
    }

    defaultConfig {
        applicationId "com.flipon.app"
        minSdkVersion 19
        targetSdkVersion 26
        versionCode 44
        versionName "1.2.3"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
    }
       signingConfigs {
        release {
            if (project.hasProperty('MYAPP_RELEASE_STORE_FILE')) {
                storeFile file(MYAPP_RELEASE_STORE_FILE)
                storePassword MYAPP_RELEASE_STORE_PASSWORD
                keyAlias MYAPP_RELEASE_KEY_ALIAS
                keyPassword MYAPP_RELEASE_KEY_PASSWORD
            }
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
            signingConfig signingConfigs.release
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}

buildscript {
  repositories {
    maven { url 'https://maven.fabric.io/public' }
  }
  dependencies {
    // The Fabric Gradle plugin uses an open ended version to react
    // quickly to Android tooling updates
    classpath 'io.fabric.tools:gradle:1.+'
  }
}
apply plugin: 'io.fabric'
repositories {
  maven { url 'https://maven.fabric.io/public' }
}

dependencies {
    compile project(':react-native-svg')
    compile project(':react-native-google-signin')
    compile project(':react-native-view-pdf')
    compile project(':react-native-background-timer')
    compile project(':react-native-image-picker')
    compile project(':react-native-udp')
    compile project(':react-native-tcp')
    compile project(':react-native-os')
    compile project(':react-native-randombytes')
    compile project(':react-native-maps')
    compile project(':react-native-camera')
    compile project(':react-native-firebase')
    // Firebase dependencies
    implementation project(':react-native-firebase')
    implementation "com.google.android.gms:play-services-base:16.0.1"
    implementation "com.google.firebase:firebase-core:16.0.1"
    implementation "com.google.firebase:firebase-messaging:17.1.0"

    implementation (project(':react-native-maps')) {
      exclude group: 'com.google.android.gms', module: 'play-services-base'
      exclude group: 'com.google.android.gms', module: 'play-services-maps'
      exclude group: 'com.google.android.gms', module: 'play-services-basement'
    }

    implementation "com.google.android.gms:play-services-maps:15.0.1"

    compile project(':react-native-orientation')
    compile project(':react-native-fetch-blob')
    compile project(':react-native-fabric')
    compile project(':react-native-linear-gradient')
    compile project(':react-native-autoheight-webview')
    compile project(':react-native-vector-icons')
    compile project(':react-native-splash-screen')
    compile fileTree(dir: "libs", include: ["*.jar"])
    compile "com.android.support:appcompat-v7:28.0.0"
    compile "com.facebook.react:react-native:0.20.1"  // From node_modules
    compile('com.crashlytics.sdk.android:crashlytics:2.5.5@aar') {
        transitive = true
    }
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

apply plugin: 'com.google.gms.google-services'

com.google.gms.googleservices.GoogleServicesPlugin.config.disableVersionCheck = true

configurations.all {
    resolutionStrategy {
        force 'com.android.support:support-v4:27.1.1'
    }
}

UPDATE: I have update react-native and also recreate the project the issue still remains.

lcsvcn
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1 Answers1

1

I assume you mean react-native-vector-icons? There is a long thread related to this issue on the project site here.

Even though you tried to remove it, your android/app/build.gradle file above still lists react-native-vector-icons as a dependency, so you are still pulling that in. Adding react-native-vector-icons is supposed to involve adding the reference in that file to the library's own gradle file (per the project readme).

Your error is likely related to the dependency having it's own gradle file that doesn't have a proper compileSdkVersion. The thread I linked to above has a number of suggestions that have worked for folks, the most recent of which is to add this to your android/build.gradle (with the appropriate version):

subprojects {
    afterEvaluate {project ->
        if (project.hasProperty("android")) {
            android {
                compileSdkVersion 27
                buildToolsVersion "27.0.2"
            }
        }
    }
}
schellack
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