I'm using Arbiter in DL4J for the first time to try and optimize a MultiLayerNetwork. My question is pretty straightforward: What is the difference between these two methods?
MultiLayerSpace.Builder.addLayer(LayerSpace<?> layerSpace)
MultiLayerSpace.Builder.layer(LayerSpace<?> layerSpace)
I've tried consulting the builder's documentation but it provides no explanation. As far as I can tell, these two methods work in exactly the same way.