I'm writing a UWP Music player, that syncs Music stored in your OneDrive to the local machine to play it. The User can Store it in the App folder, or his Music Folder.
I also would like that this app runs on the XBoxOne. Unfortunately Storing Data on the System will quickly throw Not Enough Disk Space Exception.
According to an MSDN Answer an app can have a maximum of 3GB and there seems to be ways to get it up to 16GB if no other UWP app takes up that space.
A dedicated Music folder is not available on Xbox. (The method to get the StorageFolder
returns null)
Is there any way to store more data on the Xbox? Some music library's exceed easily 50GB.