So I have a C++ game program which is supposed to load dynamic class/library loading and all reference to graphic libraries must only be in the respective libraries I'm creating. Now I created the one lib in allegro 5 and the Makefile looks like this
NAME = libSnakeAllegro.so
SRC = SnakeAllegro.cpp
SRC2 = SnakeAllegro.cpp main.cpp
CC = g++ -g -Wall -Wextra -Werror -std=c++11
FLAGS = -L allegro/lib -lallegro -lallegro_acodec -lallegro_audio \
-lallegro_color -lallegro_dialog -lallegro_font -lallegro_image \
-lallegro_main -lallegro_memfile -lallegro_physfs \
-lallegro_primitives -lallegro -lallegro_ttf -lallegro_video
all: $(NAME)
$(NAME): fclean
@ # $(CC) -o snake $(SRC2) -I ../ -I allegro/include $(FLAGS)
@ $(CC) -shared -fPIC -o $(NAME) $(SRC) -I ../ -I allegro/include $(FLAGS)
clean:
@rm -fr $(NAME)
@rm -fr $(NAME).dSYM
fclean : clean
re: fclean all
and I load the library with dl_open
in another general class but then I get an error like
dl_error : dlopen(lib/libSnakeAllegro.so, 5): Symbol not found: __al_mangled_main Referenced from: /home/rmdaba/Desktop/Nibbler/SnakeAllegro/allegro/lib/liballegro_main.5.2.dylib Expected in: flat namespace in /home/rmdaba/Desktop/Nibbler/SnakeAllegro/allegro/lib/liballegro_main.5.2.dylib
now did some research and found that I have to implement al_run_main(...)
but the problem is I don't know where since I don't have a main on my SnakeAllegro
class.