In Unity when I build using mono and code stripping disabled, my app works fine.
But I can't get ARM64 with mono so I have to use il2cpp.
With il2cpp code stripping is always enabled and it changes my game behaviour. It probably deletes important code.
Google Play ask for arm64 and if I use mono that won't be possible. With il2cpp my app doesn't work as I want.
There are lots of code so I can't publish them here but do you know what kind of code that code stripping deletes.
What can I do?