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I am using physx(latest version in windows) in visual studio code with c++. Currently working on physx sdk 4.1 - examples. I want to get output of an object/body and use it for another program.

I have tried it's documentation and it's not helping.

I can get output while debugging using some functions like getlinearvelocity(). Although I want to get it and use for other programs.

Shivam Kumar
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1 Answers1

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The question is not very clear. In case you are searching for absolute position of PxRigidActor you can use getGlobalPose method which returns transformation of the object.

Josse
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