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So, my Unity3D project has some Korean text. When I play it, everything works perfectly. However, when I build it into WebGL and open it in browser all the Korean characters disappear. What am I missing?

Gray_Rhino
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1 Answers1

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As I expected, the solution to the above problem is to import your own font. Here's the link for more details: from Unity docs

Gray_Rhino
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