When developing and maintaining code, I add a new member to a structure and sometimes forget to add the code to initialize or free it which may later result in a memory leak, an ineffective assertion, or run-time memory corruption.
I try to maintain symmetry in the code where things of the same type are structured and named in a similar manner, which works for matching Construct() and Deconstruct() code but because structures are defined in separate files I can't seem to align their definitions with the functions.
Question: is there a way through coding to make myself more aware that I (or someone else) has changed a structure and functions need updating?
Efforts:
The simple:
-Have improved code organization to help minimize the problem
-Have worked to get into the habit of updating everything at once
-Have used comments to document struct members, but this just means results in duplication
-Do use IDE's auto-suggest to take a look and compare suggested entries to implemented code, but this doesn't detect changes.
I had thought that maybe structure definitions could appear multiple times as long as they were identical, but that doesn't compile. I believe duplicate structure names can appear as long as they do not share visibility.
The most effective thing I've come up with is to use a compile time assertion:
static_assert(sizeof(struct Foobar) == 128, "Foobar structure size changed, reevaluate construct and destroy functions");
It's pretty good, definitely good enough. I don't mind updating the constant when modifying the struct. Unfortunately compile time assertions are very platform (compiler) and C Standard dependent, and I'm trying to maintain the backwards compatibility and cross platform compatibility of my code.
This is a good link regarding C Compile Time Assertions:
http://www.pixelbeat.org/programming/gcc/static_assert.html
Edit:
I just had a thought; although a structure definition can't easily be relocated to a source file (unless it does not need to be shared with other source files), I believe a function can actually be relocated to a header file by inlining it.
That seems like a hacked way to make the language serve my unintended purpose, which is not what I want. I want to be professional. If the professional practice is not to approach this code-maintainability issue this way, then that is the answer.