In order to make a CMake project as simple and as portable as it can get I have consider to add the "whole" repositories of the libraries I need to the project. The project structure is as follows:
MyProject/
└──CMakeLists.txt
└──src/
└──MyProject/
└── *.h & *.cpp
└── CMakeLists.txt
└──ThirdParty/
└──Vulkan-Hpp/
└──(Vulkan Files)
└──glfw/
└──(glfw Files)
└──SFML/
└──(SFML Files)
All the third party directories are the git submodules of the following repositories: https://github.com/KhronosGroup/Vulkan-Hpp
Summarizing everything up, I'm having trouble integrating the vulkan and sfml libraries to the project.
MyProject/CMakeLists.txt is as follows:
cmake_minimum_required (VERSION 3.8 FATAL_ERROR)
project ("MyProject")
set (MyProject_VERSION_MAJOR 0)
set (MyProject_VERSION_MINOR 2)
set (MyProject_VERSION_PATCH 1)
set (CMAKE_CXX_STANDARD 17)
# Include sub-projects.
add_subdirectory ("src/MyProject")
add_subdirectory ("ThirdParty/glfw")
add_subdirectory ("ThirdParty/SFML")
add_subdirectory ("ThirdParty/Vulkan-Hpp")
MyProject/src/MyProject/CMakeLists.txt:
cmake_minimum_required (VERSION 3.8 FATAL_ERROR)
project ("MyProject")
find_package(Vulkan REQUIRED FATAL_ERROR) # error
find_package(SFML REQUIRED network audio) # error
find_package(glfw REQUIRED FATAL_ERROR) # error
# Add source to this project's executable.
add_executable (MyProject "MyProject.cpp")
target_include_directories (MyProject
PUBLIC ${GLFW_INCLUDE_DIRS}
PUBLIC ${SFML_INCLUDE_DIR}
PUBLIC ${VULKAN_INCLUDE_DIRS}
)
target_link_libraries (MyProject glfw)
target_link_libraries (MyProject ${VULKAN_LIB_LIST})
target_link_libraries (MyProject ${SFML_LIBRARIES})
How can I tweak CMake in order to use the third party libraries at my main project? Is the project structure incorrect?