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I would like to ask for advice.

I created a game in the .app format For the Mac App Store I have to convert it to PKG in order to use the Application Loader and send it for verification. I performed all signing procedures successfully with codesign -f -s "3rd Party Mac application installer".

Then I created the PKG file. Everything seems to have gone the right way, even the PKG installation check is correct. The problem occurs when once installed in / Application I want to test the opening. The game does not start, it closes immediately.

How can I do?

The strange thing that I noticed that the terminal had returned me "support macOS system: 10.9" How can I change the macOS support at least to 10.12?

Jollyvideos
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  • check crash logs from xcode – Muhammad Shauket Jun 20 '19 at 10:30
  • hi Shauket,I exported from an external tool to .app and now I have to convert everything. is an NWJS project, and the error is as follows: [0620/160545.927832:FATAL:child_port_handshake.cc(111)] Check failed: server_port.is_valid(). 0 crashpad_handler 0x0000000103971f5c crashpad_handler + 73564 1 crashpad_handler 0x0000000103976f40 crashpad_handler + 94016 2 crashpad_handler 0x00000001039913bd crashpad_handler + – Jollyvideos Jun 20 '19 at 14:06
  • are you using socket programming? server_port.is_valid() – Muhammad Shauket Jun 20 '19 at 14:09
  • Hi, it's an external program that creates a distribution package for Mac Osx. It's RPG MV – Jollyvideos Jun 21 '19 at 10:10

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