0

As Apple said, "Bring iPad Apps to Mac", so I have an app which is perfectly running fine iPhone & iPad. I tried building for Mac and it gives me error for "ObjC linker for Classes" and which is obvious because iOS doesn't support "32-bit architecture", whereas Mac still does't it!

So, can anyone say how to solve this problem?

rmaddy
  • 314,917
  • 42
  • 532
  • 579
Sohil R. Memon
  • 9,404
  • 1
  • 31
  • 57
  • 2
    32-bit support is on the way out on macOS, Apple might already have stopped accepting 32-bit apps in the Mac App Store. Just build 64-bit only on macOS – do that in the project settings. HTH – CRD Jun 20 '19 at 05:18
  • @CRD Tried still no luck, using this architecture pls check and let me know if I am making some mistakes. https://prnt.sc/o4701b – Sohil R. Memon Jun 20 '19 at 05:27
  • With only "ObjC linker for Classes" to go on it will be hard for anyone to help you further. *Something* in your project is either requesting a 32-bit build, trying to use 32-bit (say you're using an external framework which is 32-bit only), etc. You just have to work through the build logs and project settings to find out what it is. You could also ask a new one providing more details – full error messages, what you've tried etc., and someone might figure it. Finally remember you using beta software here, which increases the chance you may have hit a bug and should report it if so. – CRD Jun 22 '19 at 06:41

0 Answers0