I know you must here the IndexOutOfBoundsException loads, and I wouldn't normally post stuff about it, but I have just come across it whilst trying to parse an array as a palette using the following code. It throws the exception when i = 0 and palette.Length = 768, I can't see why and I'm sure this code worked before:
ColorPalette palette1 = bmp.Palette;
for (int i = 0; i < palette.Length; i += 3)
{
if (i != 0)
{
Color b = Color.FromArgb(255, palette[i], palette[i + 1], palette[i + 2]);
palette1.Entries[i/3] = b;
}
else
{
Color b = Color.FromArgb(255, palette[i], palette[i + 1], palette[i + 2]);
palette1.Entries[i] = b;
}
}
bmp.Palette = palette1;
The following code DOES work, but uses a smaller palette in a separate function:
ColorPalette palette1 = bmp.Palette;
for (int i = 0; i < 48; i += 3)
{
if (i != 0)
{
Color b = Color.FromArgb(255, palette[i], palette[i + 1], palette[i + 2]);
palette1.Entries[i / 3] = b;
}
else
{
Color b = Color.FromArgb(255, palette[i], palette[i + 1], palette[i + 2]);
palette1.Entries[i] = b;
}
}
bmp.Palette = palette1;