The Goal
I want to create a small script that adds buttons dynamically, but still lets me perform functions on specific ones via root.
My Methods
I made this script.
It is capable of dynamically adding large buttons along the top.
Each of these buttons slightly changes its own color when pressed.
It has two smalls buttons at the bottom.
The first button dynamically adds new large buttons along the top.
The second button resets the color of the first large button on the top.
My Code
#!/usr/bin/env python3
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.widget import Widget
from kivy.uix.button import Button
from kivy.uix.floatlayout import FloatLayout
Builder.load_string('''
<RootWidget>:
Button:
text: 'Add'
size_hint: (None, None)
size: (40, 40)
pos: (40, 40)
group: 'action'
on_press: root.createNextTarget()
Button:
text: 'res'
size_hint: (None, None)
size: (40, 40)
pos: (100, 40)
group: 'action'
on_press: root.resetTarget()
''')
class RootWidget(FloatLayout):
def __init__(self, **kwargs):
super(RootWidget, self).__init__(**kwargs)
#note: self.ids isn't populated yet. I guess we can't use it yet.
self.createNextTarget()
def resetTarget(self):
f_target = self.ids['targetbutton0']
f_target.background_color = (1.0, 1.0, 1.0, 1.0)
return True
def countTargets(self):
return [str(x.__class__.__name__) for x in self.children if x != None].count('TargetButton')
def createNextTarget(self):
f_nextButton = TargetButton(id="targetbutton"+str(self.countTargets()),
size_hint=(None, None),
pos=(80 + (10 + 60) * self.countTargets(), 100),
size=(60, 60),
background_normal = '',
background_color = (1, 1, 1, 1),
group = 'target')
self.add_widget(f_nextButton)
f_nextButton.bind(on_press=TargetButton.lowerAllRGB)
class TargetButton(Button):
def __init__(self, **kwargs):
super(TargetButton, self).__init__(**kwargs)
def lowerAllRGB(self):
f_r, f_g, f_b, f_a = self.background_color
if f_r >= 0.1: f_r = f_r - 0.1
if f_g >= 0.1: f_g = f_g - 0.1
if f_b >= 0.1: f_b = f_b - 0.1
self.background_color = (f_r, f_g, f_b, f_a)
return True
class TestApp(App):
def build(self):
return RootWidget()
def on_stop(self):
print("TestApp.on_stop: finishing", self.root.ids)
if __name__ == '__main__':
TestApp().run()
The Problem
If I try to hit the reset button (that accesses the widget via root.ids
), I get the error: KeyError: 'targetbutton0'
After finding a post about a similar problem, I thought root.ids
just wouldn't work during RootWidget.__init__
.
But when I use the button to add buttons after RootWidget.__init__
is finished, TestApp.on_stop()
still prints:
TestApp.on_stop: finishing {}
So root.ids
is still empty, and doesn't seem to include any dynamically added widgets despite me assigning an id attribute to each of them.
My questions to you
- Given the way I am dynamically adding widgets, is using
root.ids
just worthless for my purposes? - Is there a decent way for me to access my widgets via id?
I saw another question here asking something similar. But it didn't answer my question about dynamically added widgets.