Is there a way to create a display (a window) using allegro, in such way that the background of the window would be translucent. In SDL2 we can achieve that result using this little bit of code:
SDL_SetWindowOpacity(window, 0.5);
Is there a way to create a display (a window) using allegro, in such way that the background of the window would be translucent. In SDL2 we can achieve that result using this little bit of code:
SDL_SetWindowOpacity(window, 0.5);