What has been your experience with using DeckGL for visualization large point clouds?
I am new to WebGL generally and am assessing frameworks/approaches to use for visualizing a massive amount of point cloud data.
What has been your experience with using DeckGL for visualization large point clouds?
I am new to WebGL generally and am assessing frameworks/approaches to use for visualizing a massive amount of point cloud data.
Just did a cursory glance at the library, but it looks very performant. With point visualization there is pretty much one fast path to doing it on the GPU and it looks like deck.gl is utilizing it well.
For instance:
https://deck.gl/#/examples/core-layers/point-cloud-layer
800k points.. and runs well for me.