Currently I am able to build my application in release mode having Windows Packaging project as a Startup project and my UWP as Entry point to it where desktop application running in background. Previously I had created a Upload file to be uploaded on store successfully for UWP app. For its next release I implemented Desktop application using Packager project. So I have added all the necessary parameters to be used when I launch the app. Also I am able to associate the packager project to the store successfully. But when I try to generate a bundle file for Packager it takes long time and does not provide any result(no Upload bundle file) also there are no errors listed in the Error windows. it just creates a dependencies and Packager_2.1.250.0_x86.appxsym. No other files are created. What changes do I need to make when I create bundle file to be uploaded on the store for a Packager project?
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Could you try to build package in different environment with same process? To exclude original environment issue. – Nico Zhu Jun 05 '19 at 08:20
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Thanks, I cannot change the configuration of the Desktop application to x64 as it is 32-bit version code, and so VS is not allowing me to change UWP and Packager to be changed to x64. (throws an error : Mismatch between Processor Architecture). – Shakita Jun 10 '19 at 03:47
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It's hard to reproduce with the little information, I think you could refer this [document](https://learn.microsoft.com/en-us/windows/msix/desktop/desktop-to-uwp-packaging-dot-net)and check if you have missed something. – Nico Zhu Jun 13 '19 at 08:19