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I know this is not strictly a programming question, but even with all the "how to implement fling" questions I don't see the answer to this.

In the emulator how do you generate the actual fling?

I've tried LeftMouseDown + rapid mouse movement, but the results are inconsistent.

Noah
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1 Answers1

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Confirmed: It is LeftMouseDown + rapid mouse movement

Be sure to be over the control before the initial mouse down

Noah
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