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I'm looking for solution to get rid of old version of MRTK and start using new version of MRTK for Unity sharing applications.

but i am no sure still the new version is supporting sharing as well as annotation or marking on shared holographic objects.

i had tried to find out the solution everywhere on Google and youtube to draw circle or highlight the part of shared object. still i did not able to get the solution.

Julia Schwarz
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  • i am aware about the sharing how it works and we also require and sharing service.exe should be running among the network. but i am not sure about new `MRTK` and **marking the objects** – Piyush Bhalala May 25 '19 at 12:03
  • What do you mean by "draw circle" or "highlight part of the shared object"? It sounds like you have an existing version of the MRTK that works, but that you then wish to upgrade to a newer version. Is this correctly understood? If yes, please show screenshots of the existing and what it does. – Doh09 May 25 '19 at 20:03
  • @Doh09 yes, I have one version of Unity3D application, which is working fine with sharing the objects between hololense, now among this sharing, I would like to give feature to user like on shared object then can mark something like mentioning in another comment – Piyush Bhalala May 28 '19 at 10:39
  • @Doh09 [Ref Image](https://www.google.com/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiUuOSdhL7iAhWjguYKHcSyCToQjRx6BAgBEAU&url=%2Furl%3Fsa%3Di%26source%3Dimages%26cd%3D%26ved%3D%26url%3Dhttps%253A%252F%252Fwww.vectorstock.com%252Froyalty-free-vector%252Fsave-the-date-with-red-circle-mark-on-calendar-vector-21009559%26psig%3DAOvVaw3NsIeeVQfpCNDWg-FuLAVU%26ust%3D1559126291689989&psig=AOvVaw3NsIeeVQfpCNDWg-FuLAVU&ust=1559126291689989) – Piyush Bhalala May 28 '19 at 10:39

2 Answers2

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yes it is possible to support sharing as well as annotation on holographic objects using MRTK, however a code sample is not yet available for this. Similar to what you would do in old MRTK, you just need deploy a sharing-enabled Unity application to both devices, and have the two devices synchronize their state of the network. An example of this using MRTK v2 is available on this YouTube video at 37:37.

The example code to match this behavior is coming soon, I will update this answer once it is posted.

Julia Schwarz
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  • I tried this way and also for reference seen your reference video. but still, I am not able to add Sharing in my Unity Application, also one thing I found that spectator view is not available in new MRTK v2. – Piyush Bhalala Jun 08 '19 at 11:07
  • We are working on releasing the samples currently and will share when the sample is posted. Stay tuned! – Julia Schwarz Jun 08 '19 at 21:53
  • Thank you @julia-schwarz. for be more clear here i am giving you [Video](https://www.youtube.com/watch?v=751P0qrCi_E) for reference. – Piyush Bhalala Jun 13 '19 at 06:45
  • did you have any update after looking on that video ? it's really back burner for me at the moment. – Piyush Bhalala Jun 14 '19 at 04:32
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this i had achieved via line render, there is Draggable script support provide by MRTK v2. using that and LineRenderer i was able to do it.

Thank you @julia-schwarz for such nice video posting.