I have generated asset bundle from unity and i am trying to upload it to google server, most probably i am expecting firebase provides such services. I am trying from last two days but i didn't found a solution to upload the asset bundle to firebase server. And also i am not sure that google provides the server services for the android / IOS games where we can upload the asset bundle files. I also need to understand about the mechanism to upload it.
I have tried the amazon server in past, that works perfectly but i am wondering is google also provides such services if it is more likely to be used.
Simple code (standard) was used to download the asset bundle from server.
i want to know the mechanism to upload the asset bundle files from unity on firebase server or google server, and of course i would like to hear the comparison with amazon server. i would also like to get the percentage of downloaded asset bundle size at download time so that the user can know how much data he has downloaded and how much left.